AI Insights · Timothy · April 2024
Top 5 Roguelike Games on Android in South America - Q1 2024
Discover the performance of the top 5 roguelike games on Android in South America during Q1 2024, including trends in revenue, downloads, and active users.
Performance of Top 5 Roguelike Games on Android in South America - Q1 2024
In Q1 2024, the top 5 roguelike games on the Android platform in South America showed varied performance in terms of weekly revenue, downloads, and active users. Let's take a closer look at each game's metrics.
Diablo Immortal
Throughout the quarter, Diablo Immortal experienced fluctuations in weekly revenue, peaking at approximately $34.7K in early February and ending the quarter with around $25.9K. Weekly downloads saw a significant rise mid-quarter, reaching 11.5K in the last week of March. Active users showed a mixed trend, starting at 70.3K and reaching a high of 83.1K by the end of January, with a slight dip to 81.5K by the end of March.
Hero Wars: Alliance
Hero Wars: Alliance displayed a steady revenue stream, with earnings peaking at $29.7K in the second week of January before stabilizing around $23.3K towards the end of March. Downloads saw a sharp decline from 152.5K in early January to 24.1K by the end of March. Active users followed a downward trend, starting at 249.5K and tapering off to 136.5K by the quarter's end.
Legend of Mushroom
Legend of Mushroom, a new entrant released in March 2024, saw impressive weekly revenue growth, starting at $23.3K and peaking at over $91K in mid-March. Downloads were substantial, with an initial surge of 390.1K, which gradually decreased to 119.9K by the end of March. Active users also showed a strong presence, beginning at 378.1K and peaking at 478K in mid-March before slightly dropping to 353.7K.
RAID: Shadow Legends
For RAID: Shadow Legends, weekly revenue remained relatively stable, hovering between $16.9K and $22.4K throughout the quarter. Downloads fluctuated, peaking at 20.7K in the second week of January but dropping to 3.9K by the end of March. Active users saw a decline from 34.8K in early January to 15.1K by the end of March.
Saint Seiya Awakening: KOTZ
Saint Seiya Awakening: KOTZ displayed consistent weekly revenue, beginning at $24.3K and maintaining around $19.9K by the end of March. Downloads remained relatively low, ranging from 1.3K to 1.9K throughout the quarter. Active users showed a slight decrease, starting at 34.6K and ending at 30.4K in late March.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.